Book Review: Dragon Champion

I came across a nice read at the library the other week: Dragon Champion by E E Knight. The characters and the plot were uniquely written, and the pacing fast and exciting, though it started a bit slow earlier on. I enjoyed the read, and may continue to the sequel.

Premise

The plot follows the life of a young dragon—named Auron—from birth, through war, dragon romance, and fellowship. The first half of the book was lacking in its plot depth, as it was Auron traveling the world. Granted, the first few chapters were better about it. The dragon protagonist explores new lands and encounters friends and foes in odd places. Many of the descriptions were splendid, and the fantasy immersion excellent.

Length & Readability

Close to 350 pages, Dragon Champion delivers a rich story in a reasonably-sized volume. The scenes and chapters read well, though some of the paragraphs were harder to read than others. Rewording various sections would have improved readability.

Characters

The characters are a mixture of humans, elves, dwarves, and dragons. The interesting part was the perspective of Auron and his draconic views coloring the story. As most stories follow the path of humans or hominids, I enjoyed the change.

Magic System

The magic felt underdeveloped in Dragon Champion. There were mentionings from chapter to chapter, but little of it was shown. As with my previous book review, the story could have done without it. Although it did help fill in for fantasy ambiance and worldbuilding, so I wasn’t overly concerned.

Conflict

The tension and pacing were excellent. It drove the plot from chapter to chapter and gripped me better than most books. Developing challenges for a dragon provided an atypical approach to tension. I appreciated how creative the author was in this regard.

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The Good

Dragon Champion had wonderful tension, action, and a slew of colorful dragon characters that interested me. The lore and story were rich and enrapturing.

The Bad

The first half of the book—sans the intro—was sluggish and the plot on the weaker side. Some of the chapters were harder to read than others, and I found myself backtracking to understand it all. Other characters—mainly the hominids—felt lackluster, boring, or undeveloped.

The Ugly

I don’t have anything to add here. Dragon Champion was a solid book, with its share of strengths and flaws.

Auron’s story was a worthwhile read, and I am considering the sequel. Its fine dragon characters, unique PoV, action, and worldbuilding made up for its rough start and average readability. If you’re a lover dragons, be sure to check out E E Knight’s work. You won’t regret it.


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—Ed R. White

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Wonderdraft: A Mapmaking Tool for Writers, Artists, Gamers, and More

A while back, I did a post on GIMP for fantasy mapmaking. Since then, I’ve experimented with another program, Wonderdraft. Like its kin, Inkarnate, Wonderdraft has some useful tools for building that beautiful, jaw-dropping map just past the cover title of a novel.

Wonderdraft is software purchased online that can produce maps with a wide variety of styles and settings. Unlike GIMP, Wonderdraft is more specialized for map making, and Inkarnate more so. From what I gathered:

  • For clever artists and techno-geeks: GIMP
  • For mapmakers, writers, casuals: Wonderdraft
  • For hardcore DnD GMs, players, game designers: Inkarnate

But overall, it’s up to whatever suits one’s interests and goals. I’ve seen writers produce excellent maps with Inkarnate, and GMs work wonders with Wonderdraft.

What Makes It Unique?

Wonderdraft stands out with its versatility and community-driven addons. Moreover, the software requires a single payment of $30, while Inkarnate is $25 a year, and GIMP is free. For its price, Wonderdraft brings a truckload of options for mapmakers, with easy-to-learn tools that anyone can understand. The software is also offline, installed on a computer, whereas Inkarnate requires a wifi connection last I checked. GIMP also has a learn curve if someone wants to use it for mapmaking.

To summarize, Wonderdraft is:

  • Simple and easy to use
  • A one-time $30 payment to own for life
  • Community support, addons, and more
  • Offline access

To begin, open the program. Select new highlighted in the image below. A menu appears with settings for the new map! Go with the defaults. If a computer is powerful, it should run the higher resolutions without an issue, otherwise it will lag.

A user can play with the styles and templates, for each has a different feel and can be changed later.

For this tutorial, I’ll go with the default settings, the theme being Terra. I’m greeted by a menu of options as seen below. First I selected the landmass wizard to the left. A menu popped up on the right.

The landmass wizard is a tool that auto-generates a randomized piece of land every time it’s used.

This is the landmass I got from the wizard. To adjust the preferences for the landmass generated, play with the menu options on the right. Next, I’ll color the land to give it depth using the landmass color brush. I used the jungle palette for this, but it can be anything that suits the color scheme of the map.

Custom colors are also possible using the brush tool. Select brush size, opacity, and velocity as desired.

Next, I added in some water for realism. Using the lower landmass tool I gouged pieces of the landmass. The result is a series of lakes. The raise landmass tool does the opposite: it creates land from water.

The mountain brush is self-explanatory. With this tool, there are a plethora of mountain symbols to pick from. I went with transparent mountains, which match the color of the landmass.

The symbol tool is where the fun starts. Everything from buildings, directional arrows, towns, and cities are here. Using the symbol scale, I set the relative size of each object. Custom and transparent colors are also an option.

I added in some yellow landmass in the upper left.

The label tool is where I put my captions for each symbol or land region. Various fonts, font sizes, and colors are available. I can set the text curvature, auto-generate names, and add in bright font outlines to bring out certain captions.

I selected the frame tool below to add in a border for my map. It isn’t required, but it looks fancy, no?

The box tool within the labels tool creates legends and cut-outs for important information in the map. Below, I used it to credit the author.

Played with the theme tab along the menu at the top. Switching from terra to pastel produced the following result below. While the map looks better, the directional arrows faded into the background. I left it in to serve as an example; be sure to take this into account whenever switching the theme or color scheme of the map.

And with that, the map is—relatively speaking—finished!

Wonderdraft is a fantastic tool that is easy to use, as seen in the tutorial above. There are yet more tools included in the software, in addition to community contributions and addons that expand on Wonderdraft’s capabilities. For only a single $30 payment, Wonderdraft is gift to creative writers, artists, and gamers.

I’ve created a couple maps for my upcoming novel, Blade of Dragons, plus some custom fantasy maps that popped into my head. Each one was a blast to make.

With that, I hope you’ll give Wonderdraft a try. Have any other questions about Wonderdraft? I may be able to answer, so leave them in the comments below. Enjoy!


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Book Review: Sword of Fire

After finishing a long beta read and dealing with more hours at work, I’m ready to get back to blogging. In the meanwhile, I finished another fantasy book. The Sword of Fire by Katherine Kerr was an interesting read.

Premise

The story of Deverry is a generic fantasy with dwarves, elves, dragons, and humans. Here’s where it gets interesting. Politics plays heavily into the plot, and even the overall feel of Deverry. Several scenes take place in royal courts, towns, and conferences where lengthily dialog ensues. The dialog was excellent, and the character cues spot-on.

Length

At around 350 pages, the story wasn’t a boor to read. Chapters and scenes were well organized. The author also included a bonus short story at the end, explaining more of Deverry and its characters.

Characters

Many of the characters are politically motivated. Corrupt laws and loopholes riddle the land of Deverry, and aristocrats are often at war. One of the protagonists, a young law student (if those could exist in medieval fantasies; they’re known as bards here) goes on an adventure with sellswords to save the kingdom from the corruption. Other characters serve as nobility PoV perspectives.

Overall, the characters began shallow and dull, but they grew on me later on. Katherine Kerr has a unique way in how she bonds characters to the reader; subtle at first, but heavily towards the end.

Magic System

Dwimmer (sorry if I butchered that) is the soft magic system in Deverry. It isn’t seen much, but when it is, intriguing results ensue. Mind reading, telepathy, telekinesis, and elemental manipulation are some of the abilities used. Nonetheless, it didn’t contribute much to the story. Moreso, it felt like it was there for the sake of the genre: a fantasy.

Conflict

The tension and pacing were slow and gradual. There weren’t many jarring scenes; even the more brutal ones were mediocre; though there was one scene that struck me. The ramp in tension towards the end of the book was, at best, underwhelming.

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The Good

The Sword of Fire has charming characters, a unique premise in Deverry—mixing fantasy with political intrigue—and good throwbacks to history. The Silver Dagger faction, a clan of dishonored mercenaries, was fun to read about and played well into several character arcs.

The Bad

The magic system, while interesting, did little to enhance the story or characters. In fact, the plot could have done without it. Tension was underwhelming and poorly executed into prose.

The Ugly

Some of the old English terms seemed amusing and sometimes awkward. I wasn’t particularly a fan of their usage, but they still established a nice “historical fiction worldbuilding” feel.

The story of Deverry was decent. With its premise, characters, and political issues, The Sword of Fire offered much potential for its worldbuilding and story arcs. Despite this, poor tension, pacing, and an awkwardly executed magic system made the read tedious at times. I enjoyed it, but won’t be reading the sequel.


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—Ed R. White

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Ethereal Seals Blog Update 4/12/21

It’s been a while since I shared an update. Editing book one of Ethereal Seals, working on the manuscript for book two, a long beta read, lots of health and healing research, plus increasing hours at my day job—I’ve been quite busy.

Edits and Revisions

After another read through of Blade of Dragons, I’ve finished edits as they relate to changes made in book two: Heart of Dragons. Most noticeable was Gerald Highmane’s character arc, changed from a minor villain to an antihero with his own story.

I’ve added breadcrumbs and Easter eggs—messages if you will—from certain authors I admire, like Arnold Ehret and David Hawkins. The majority of these messages relate to spirituality and health. Needless to say, Ethereal Seals is a New Age life improvement book disguised as a science fantasy.

Publication

I am satisfied with how the book reads. After passing it along to a professional editor and/or proofreader, the manuscript should be set for publication. Then I’ll need to find a cover artist to polish up the book cover.

I’m hoping to expand upon my mailinglist and perhaps hire a freelance agent to help spread word of mouth before I officially publish. This may take a while, but I’m in no hurry. Book two—and perhaps book three—will be well on its way by the time book one is released.

Exploring Atläs

It’s been fun revising the manuscript from its older self. I’ve realized there’s too much worldbuilding potential to squeeze the story into a trilogy. Four or five books is what I’m aiming for. If I could describe Heart of Dragons in one word it would be thus:

Exploration.

There’s plenty of worldbuilding with new kingdoms, villains, and protagonists. I delve into Gerald’s backstory more and explore his connection to the other characters. Tarie Beyworth and Pepper Slyhart also see a sizable degree of character growth. The prose retains its rich worldbuilding, coupled with tense action scenes and romantic feel.

Maps and Word Count

I’ve also finished the beta map for book two. I use a program called Wonderdraft, an excellent program for DIY fantasy maps. I’ll plan to do an article on the program soon.

Unlike Blade of Dragons, set at 130k words, book two will hover closer to 150k. The theory behind the word length is: if your readers loved book one, they won’t mind—and may love—the content in the second installment. Many writers have told me you can take more risks with book two. Whether or not it works, we’ll see.

I’ve enjoyed helping my beta with his second installment of his Eternal Defenders series, a classic fantasy story. As I may have mentioned, sci-fi and fantasy are among my favorite genres to read. There’s something about Thomas’ series that grips me, perhaps the way he structures his world. It also reminds me of some older video games, like Warcraft, Zelda, and Morrowind. He’s come a long way in improving his writing, so be sure to check him out here.

The past several weeks have been brutal for me, from a healing perspective. I’ve finished several short water fasts, plus a nigh 3-day water and salt only fast. My gut felt all twisted up, aching, yet by the time I finished, I felt renewed. Reborn. I’ve also hired a trainer at a local gym to help me rebuild my body on feeding days.

Though still a neophyte to cleansing, the more I read about it, the more I realize how crucial it is. For everyone. We’ve been inundated with so many toxins, poor lifestyles, and childhood traumas that it takes effort to dig through it all. The more I detox, the better my creativity and ability to brainstorm and worldbuild.

Some of the books I’ve read through recently on healing and nutrition are up on my Goodreads page.

It isn’t my passion, but I’m grateful that it’s a low-stress retail job—with a health food niche added in. I’ve applied for additional hours in other departments. With the added income, I’ll manage my expenses better and pay off my worthless college degree student loans.

Thanks for reading. May your cup overflow with abundance, creativity, and joy.


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—Ed R. White

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Brandon Sanderson Lecture 2020 Notes

Bestseller Brandon Sanderson

By popular demand, I am reposting these lecture notes given by Brandon Sanderson of last year.


Hello, my readers, I’ve got quite a gift to share with you today. The other week, I watched Brandon Sanderson’s 2020 lectures on creative writing. The whole playlist runs several hours, but I’ve put together a concise list of tips that I found helpful. Enjoy.

(Note, the lecture # is just how I organized the notations, not which lecture videos they relate to.)

Lecture 1: On Writing

  • Always chase publication and book writing with a passion, but don’t be attached to it.
  • Just enjoy telling stories.
  • Try things, if they don’t work, try something else.
  • Pantsiers vs plotters; both work.
  • Know when to ignore the rules or the professionals.
  • With experience, you gain intuitive writing ability.
  • Make good habits for writing consistently. (This tip I bolded for emphasis)

Lecture 2: Plot and Character

  • Plot, character, and setting are glued together by conflict.
  • Setting is the least important of the three.
  • Stories make promises.
  • Introduction shows the promises.
  • Remember to detail a character’s desires and goals.
  • Indicate what kind of plot the story is about.
  • Promise–>progress–>payoffs.
  • Plot expansion twists can work.
  • Check out the Hero’s’ journey by Joseph Campbell

Lecture 3: Plot and Character II

  • Start the intro fast and explosive.
  • Sympathize the audience with your protagonist ASAP.
  • Multiple POV cast is a double-edged sword. It is good for variety, but readers will polarize towards certain characters and dislike others.
  • Subverting expectations and promises isn’t a good idea.
  • Exceeding expectations can make some subversions tolerable.
  • Escalate rather than undermine expectations.
  • Satisfying endings are better than a twist.
  • Writers’ block solution: don’t stop writing, finish the story.
  • Epistularies at start of chapters is a viable strategy.

Lecture 4: Magical Systems and Worldbuilding

  • Sanderson Law One: your ability to solve problems with magic in a satisfying way is directly proportional to how well the reader understands said magic.
  • Soft magic: unknown cost or outcome of a magic.
  • Sanderson Law Two: flaws and limitations are more interesting than powers.
  • Sanderson Law Three: before adding something new to your magic or setting, see if you can instead expand what you have.
  • Use world building in service of character and story building, not solely for showing off or building a world.
  • Use more concrete methods through the eyes of the characters to worldbuild.

Lecture 5: Characters, Dialog, and Humor

  • Characters as living tools to tell your story, the plot’s message.
  • Establish empathy between characters and readers.
  • Show others characters liking them.
  • Establish motivation: show something they want, but can’t have. Connect personal desires of a character to the plot.
  • Show character progress. How are they going to change? Show flaws or the journey taken.
  • Characters ruled by: likability, proactivity, competence.
  • Iconic hero does not change during the course of a story.
  • Flaws: things to be overcome.
  • Handicaps: the character does not have control over these.
  • -Quirks: things that make the character imperfect, but unique.
  • Don’t write characters to a role.
  • Avoid bland monologues.
  • Dialog should convey likability, proactivity, competence, character arc, motivation, and humor.
  • Dialect: is a personal choice, but less is better.
  • Use dialog beats to slow down scene to focus on subtext.
  • Telepathy: italics with ‘said’ tag, but up to author’s choice.
  • Women in the Refrigerator: characters (especially female) killed off, tortured, or raped to further the plot or protagonist’s arc.
  • Killing a character properly fulfills an arc, or it is the direct cause of the character’s choices.
  • Wikipad, Dropbox, Hemingway are good programs to use.
  • Humor is difficult and subjective.
  • Comic drops to cut tension and induce humor.
  • Comic juxtaposition: contrasting qualities to create humor.
  • Repetitious scenario can create humor.
  • Rule of three cycles of humor with gradual escalation.

Lecture 6: Publishing Traditionally and Indie

  • Agents take 15% publishing profit, but do a lot of the business work.
  • Query letter->synopsis–>sample chapters->full manuscript.
  • Vanity press charges money to publish your novel. Stay away from them and agents who funnel to them.
  • A good agent will never charge you money.
  • Book offers with loan advances 10-20k for new authors split between costs.
  • The bigger the advance budget for publishing a novel, the better the publisher push.
  • Editors want to help you improve the story and make suggestions.
  • You can pay back advance and cancel contract if you change your mind.
  • Indie published authors get 70% of profit.
  • Platform writing via blog posts or website is important to have an online presence.
  • Need a good cover for your novel (300-500$ suggested).
  • Also need good copyediting (0.007-0.009cents per word suggested).
  • Content edits (0.012-0.015 cents per word).
  • Proofreading (0.003 cents per word).
  • Cross author promotions with other authors is a good idea.
  • Mailing lists like Mailchimp are important to form an audience and fan base.
  • Recommended Amazon price for epub novels is 2.99 to $9.99.
  • Be wary of scams or vanity presses.
  • Amazon is now a pay-to-play for advertising ebooks: thousands of dollars a month to advertise.
  • 10-15% of cover contract for Hardcover sales.
  • 6-8% of cover Paperback sales.
  • 10% of cover Tradepaper sales.
  • As a traditionally published author, you want advances that you can earn out in a couple of years.
  • Indie publishing undercuts markets.
  • Less $ for lower word count, more $ for higher on indie publishing.
  • Book signing to improve reputation and make connections, but it is a lot of work and money to pay for travel, rent, etc.
  • Sales within first week is significant, especially for best seller list.
  • Niche genres: mashing two genres together.
  • Free short stories do work to promote for indie publishers, but not for profit.

Interested in joining my mailing list? Members will receive free poetry, special deals, messages to inspire and empower your life, and short stories. You’ll also get the latest news on projects.
Aspectä rey’lief, fair reader, and thanks for reading!
—Ed R. White

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Book Review: Farseeker

Farseeker, by Joanna Starr, presented a story I’ve rarely read elsewhere. Filled with new age concepts, classic fantasy tropes, and more—the story was worth the read. Let’s dig into this review, shall we?

Premise

Farseeker is a science fantasy, with a blend of sci-fi and classic fantasy tropes. The story begins as a straight fantasy, but quickly transitions. Everything from dragons, unicorns, to extraterrestrials are present. There are a few Doctor-Who like themes such as time travel. With so much going on, the plethora of themes is a double-edged sword for the story.

Length

The book is long, at around 500 pages. Scenes organized chapters well, but sometimes chapters carried on longer than they should have. There were also some—in my opinion—unnecessary scenes that didn’t add much to the plot or characters.

Characters

Thaya, the main protagonist, is the sole PoV of the story. Her scenes were good, but lacked sufficient depth for me to connect with her character. Granted, a few scenes were excellent and marked the zenith of her arc. Overall, she was a balanced heroine with cool abilities, high amounts of action, and mediocre exposition.

The side characters were interesting, but some vanished from the plot, only to reappear much later. This made it difficult for the protagonist to bond or relate to them. Other characters like talking unicorns were amusing to read about.

Magic System

A soft magic system rules the universe of Farseeker, magic of a whimsical and unexplained nature. Thaya gains new abilities as she progresses through the story, some abilities with humorous outcomes like nauseous spatial travel. There’s also technology, with adds a nice twist to the whole fantasy-magic trope.

Conflict

The tension flowed great between chapters. The monsters and enemies were mysterious, unpredictable, and frightening. This made for a dynamic story and challenged Thaya from start to finish. There was some romance introduced late in the story, but it was underdeveloped and not particularly interesting. This may be a device for book two, however.

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The Good

Farseeker has an excellent blend of fantasy and sci-fi themes. The high tension kept me turning the pages, and offered plenty of excitement. Magic battles were flashy, satisfying, and helped with the story’s immense worldbuilding.

The Bad

Thaya came off as an protagonist who could have been excellent, but fell short. The lack of internal exposition and emotional depth—while not bad—felt mediocre. Side characters were there, and then they weren’t. This added a chaotic and disorganized feel to the plot flow.

The Ugly

There was a rape scene I didn’t care for, although it added an interesting detail to Thaya’s arc. Much of prose was somewhat unpolished and could have been condensed better.

Despite its excellent worldbuilding and level of tension, the chaotic plot felt rattling and confusing at times. The characters could have been fleshed out better, the prose polished, and unnecessary scenes deleted. Still, the story had some fascinating information in it and unique blend of themes, which bumps my overall rating to four stars. The new age concepts presented in the plot made me smile, and I love it when I find these types of Easter eggs within fiction.

For the curious and patient lovers of science fantasy—or new age fans like myself—, this is a perfect read. For those who prefer simple plots and deeper characters, you may want to look elsewhere.


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Postures for Better Creativity, Health for Writers and Artists

As writers, we often sit in front of a laptop or a book to hone our craft. Whether its reading, writing, or something between, the art requires a significant amount of sitting. However, sitting for lengthy periods can strain the nervous system and thought process. Over the years, I’ve discovered several postures that have helped me endured long writing sessions. If you’re curious about the connection between writing, reading, creativity, and movement, read on!

After my previous post on creativity, I thought I’d elaborate on how best to optimize it. It’s hard to enjoy a sore back, or that feeling of stiffness from long periods of sitting. With biohacking as one of my passions next to writing, I’ve listed some of my favorite sitting postures. Feel free to add your own modifications to these.

1. Vajrasana, Rock Pose, Thunderbolt Pose

One of my favorite sitting poses, vajrasana, otherwise known as thunderbolt or rock, stretches the lower body as you rest. You perform this pose by kneeling and sitting on your feet. This shifts the weight away from the back and onto the knees and ankles. This pose is excellent for concentration and creativity. You can make the pose easier by placing a cushion between your buttocks and your feet.

I’ve written several articles, stories, and blog posts while in this pose. It’s reliable and powerful.

2. Malasana, Garland Pose

Malasana, also known as garland squat, is excellent for the hips and lower body. After long bouts of sitting, I usually do this pose to stretch any stiff joints. You come into a deep resting squat and allow your pelvic floor to relax towards the ground. Press your elbows between your knees. This can be a tricky pose for most people to do after decades of sitting in a chair. You can place a blanket under your heels to make it easier.

Definitely one of my favorites, as the benefits of this biohacking pose, or squatting in general, are numerous.

3. Headstand

The headstand hold is a new posture I’ve adopted for creativity and biohacking. Inversions are incredible for the body, especially the brain. Headstands improve focus, balance hormones, boost creativity, among other things. I use a wall to support myself, but eventually I’ll progress to unassisted headstands.

The awe and euphoria of a headstand cannot be expressed in words, and it’s led to some major boosts to creativity. Not to mention, it helps me problem solve plot and character issues in my stories and in real life.

4. Deadhang

A simple stretch that isn’t a yoga pose as much as it is a calisthenic exercise. Hanging from a bar, as if to do a pullup, has great benefits. For one, it decompresses the spine, good after long periods of sitting. A few seconds is enough to reap the benefits; my calisthenics mentor suggests at least 30 to 60 seconds.

5. Spinning

When you were a kid, you probably played ‘merry-go-round’ with a partner. Spinning clockwise promotes vitality, and children know it all too well. It helps remove any stagnation that may have built up during long bouts of sitting. Begin slowly, maybe 8 revolutions a day. I do about 13, my palms facing downwards to ground myself, and will gradually progress to 33 revolutions.

6. Inclined Bed Rest

Even when I sleep, I stretch my body. Sleeping at an incline does wonders for the brain and spinal cord. It reduces pressure on the organs and improves sleep, while allowing the lymphatic system to drain. Elevate the pillow-side of the bed a few inches to get the benefits. Since adopting this practice, my creativity has seen tremendous improvements.

7. Rebounding

Jumping on a trampoline or rebounder is fun, and excellent for the lymphatic system. It comes as no surprise, as we all hopped on beds when we were children. Rebounding, along with headstands and spinning, should dramatically improve one’s spatial awareness and blood flow to the brain. A biohacking miracle. Better circulation means better creativity, more energy, and stronger ambitions to complete that creative project in mind.

Sometimes staring at a blank page doesn’t solve the issue of writers’ block. We, as humans beings, are creative creatures and we love to design. But we also like to move. To bend, stretch, and test our limits.

To feel human, as many yogis do.

Remember, have inspiration in all things, from taking a walk to writing a story, journaling, biohacking, or painting a canvas. After all, we are the authors of our own life stories. When we lie on our deathbed, let’s remember all the fun we had: the creation, the movement, and the joy that comes with it all.

Do your practice and all is coming.

– Sri K Patthabi Jois

Interested in joining my mailing list? Members will receive free poetry, special deals, messages to inspire and empower your life, and short stories. You’ll also get the latest news on projects.
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On Naming Fictional Characters

Good names help both writers and readers move through a story smoothly.”

— Dan Schmidt

Naming characters in a fictional universe may seem like a simple task, but it can stump some authors. How do we approach this issue? Is there a method to naming characters? In this post, I’ll describe how I go about it, plus some helpful tools.

Some authors don’t name their characters in a specific way, instead opting for generic names without any particular rhyme or reason. Fred, John, Alice, Ryan, etc. I’ve found the generic naming system works better with simple, cheap plot themes. Even short stories or flash fiction. These ‘throwaway’ names, as I call them, work here.

A Little Research Goes a Long Way

Names have changed from era to era, at least in the contemporary world. Naming a post WWI character according to their era (e.g. the Depression-era 1930s) will seem more realistic than a 21st century trendy name. You can also go further and look up the root meaning of a name. Name.org is a great resource for that.

Fantasy Names

Other authors opt for unusual names like Legolas, Eragon, or Herä’eth. These name fit more of a niche role, with their uniqueness that speaks of a fantasy universe. That in itself grants the name attention. FantasyNameGenerators is a good website for those struggling to brainstorm.

Comic Names

For more humor, an author can name a character a funny name like Bananas. These comic names spell out the character’s attributes from the start; the author wants to make sure you to know this character’s name means something. In real life, people often name their pets in such ways, as it evokes comfort, warm laughter, or recognition.

Other Uses for Names

Names can influence how your reader views characters, particularly from their introduction. Using a scarier name, like Toothclaw, may evoke images of a bestial man, aggressive, proud, and strong. Others like Hymnfoot have a pleasant and comic feel.

Surnames

A character’s surname can be as important as their main name. Surnames are family or ancestral titles that imply characters’ bloodline, genetics, abilities, and even predictions about their future.The surname Brightshard has a fantasy ring to it, aye? It evokes images of crystals, magic, and even majesty. Meanwhile, the surname Worldscale also bears a fantasy vibe, but is more dragon-like and perhaps regal in its pronunciation.

  • With Blade of Dragons, one of my protagonists is named Gerald. The name Gerald means ‘Spear ruler of strength’ or ‘Rule of spear’. Gerald’s main weapon is a magical lance, his signature attribute. By using the name Gerald, I empowered his character and added depth.
  • My main protagonist, Pepper, doesn’t have a linguistic root meaning to her name. However, she has a fiery personality, can breath fire, and can summon wind magic that may make you sneeze. With her, I went with a name that was more reflective of her persona and magical aptitude.
  • A third character is named Tarie. In Zimbabwe, Tarie is short for Tariro or Tarisai, meaning ‘hope’ or ‘look’. Tarie happens to be a priest, representing the power of the Light, or hope, on Atlas. He dreams of bringing hope back to the oppressed people of Atlas, to help them see or look upon the Light again. In this way, the name Tarie is based off the character’s aspirations, his dreams.

Other than using the websites I linked above, you can check out ImagineForest, Writerswrite, and ElementalNameGenerators for all your fantasy needs. Here’s an article on additional tips for naming your characters effectively.

1. Genre

We’ve covered this, but you’re not likely to find a name like Legolas in contemporary fiction, unless it’s for intentional humor. Double-check your genre, and the era of your story, to maximize the efficiency of your character’s names. Things get a bit more complicated when you do niche genres, like fantasy-romance. In this case, fantasy names are appropriate.

2. Culture and Backstory Do Matter

Bonus points if you can incorporate world-building and backstory into your characters’ names. This helps tie plot elements together and gives off a wholesome vibe to the story.

3. Sometimes Simpler is Better

There are times when shorter, simpler names are nice because your reader can remember them. Other, longer names may throw a reader off. A dragon with the name Fyre’goras’thyr is certainly a mouthful, whereas the name Fyre works too. Which do you prefer, pray tell?

Character naming is vital in fictional universes. While it doesn’t have to be perfect, it can make or break your characters, the feel of your plot, or the details of your world-building. Taking time to refine your character names will allow them to shine and pull the reader in. Remember, this is but a part of building your story, and it can still be fun when you put your heart into it.


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Aspectä rey’lief, fair reader, and thanks for reading!
—Ed R. White

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Book Review: Beyond Training

I’ve been reading more lately, delving into the world of nonfiction. And boy, what a dive it was…

Beyond Training by Ben Greenfield was a hell of a trip, a good one at that. The book was well worth the read, and I’ll share the details of my experience below.

Premise

The book starts fast and hits hard. The author covers everything from weight lifting, athletic programs, nutrition, detox, lifestyle hacking, even spiritual science, yoga, and meditation. There’s a lot here, and I was initially overwhelmed at the depth Greenfield goes into. Some of the material I skipped over, but most of it was helpful and easily applied to my own life.

The book is catered to athletes and weightlifters, but most of the information can be applied to anyone, even those seeking to optimize their IQ.

Length

The book is bulky, clocking in at around 500 pages. Each chapter contains subsections for the sake of organization. Thanks to this, I never got truly lost throughout the book. Greenfield keeps the text simple and to the point, but he also included sciencey bits for us nerds.

Information

As mentioned above, Greenfield’s chapters focus on athletes and weightlifters. Things like eating a clean, wholefood diet, living ancestrally, squatting, staying organized and in the moments—these are a few of the things he covers, and so much more. I even picked up parenting tips and advice on biohacking technology.

For this reason, not everything in the book will cater to a specific reader. Instead, the book should be read as a reference guide, with certain sections skimmed if needed. That’s what I did, and I still got a lot out of the book.

Greenfield begins with chapters on fitness, training secrets, and recovery protocols. He then branches out to lifestyle and nutrition, hormone balancing with habits like cold showers, saunas. Greenfield ends with a chapter on optimizing the brain and IQ.

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The Good

Beyond Training is a worthwhile read for anyone, with its plethora of tips about getting the most out of life. A reader can take what resonates and apply it, reaping the rewards.

The Bad

The book’s strength is also its flaw. Information overload is rampant in Beyond Training, and this might turn off some readers. Other sections are tougher to read with science jargon thrown in.

The Ugly

Some of the lifestyle tips border on either unfeasible or unaffordable. For most people, a $700 Earthpulse isn’t a likely purchase. Granted, I haven’t tried this technology myself, so it may be worth the investment. But that’s the thing: investing in one’s health is a journey, involving pitfalls, rewards, pain and suffering, joy and surrender.

Beyond Training is a fantastic read, though it may appear daunting at first. It can apply to a wide niche of readers, and due to its organized sections and chapters, a reader can find what he or she needs with ease. I will certainly reread it over the coming years—and I encourage you, dear reader, to do the same.


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Aspectä rey’lief, fair reader, and thanks for reading!
—Ed R. White

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Book Review: Stormbringer

I finished a fantasy novel not a few days ago—and as I promised, here’s the review. Stormbringer, by Isabel Cooper, was an enjoyable read for me. I intend to read further installations when the books are available.

Premise

Stormbringer is a fantasy novel, fast-paced with lots of action. The story follows a classic mythological sequence, full of monsters, magic, and rich world-building. The occasional romance scenes add flavor and diversity to the story, especially an erotic scene towards the end between the protagonists. The final showdown with the villain is exhilarating, engaging, and left me intrigued.

Length

Chapters are fairly short, broken down into smaller scenes that alternate between the two protagonists. I found this convenient, as it was easy to park my bookmark if needed. The book, overall, isn’t long, clocking in at around 340 pages. I was able to finish it within two weeks.

Characters

Two protagonists tell the story from their PoVs. One protagonist, Amris, is a war hero, emerging from a 100-year magical slumber. He’s courageous and steadfast, having seen his share of monsters and magic. I enjoyed Amris’ scenes, particularly the bravery he employed towards the end of book.

The other protagonist, Darya, is a young woman, gifted with magical boons and keen with a bow. Her personality is rough around the edges, but enjoyable. The romance scenes felt a tad rushed and underdeveloped, particularly on Darya’s end. I’m hoping to see more depth in her character in the sequels.

Magic System

Magic in Stormbringer was generic and not explained too well. It came off as a soft magic system, whimsical and spontaneous. This was another spot that could have used more depth, perhaps a steeper cost or limitation to using said magic.

Conflict

Tension was strong from chapter to chapter, whether it was a battle against monsters, or a heart-racing romance scene. I didn’t mind the constant action, and it kept me reading. Other readers may exhaust at the fast pacing and high degree of conflict, however.

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The Good

Stormbringer has good pacing, intriguing world-building, and a story that feels organized and easy to get into. Anyone with an interest in fantasy-romance will find this a worthwhile read.

The Bad

Darya came off as underdeveloped with her romance scenes and inner struggles. Despite the world-building in lore, monsters, and gods, the magic system felt shallow to me. Granted, this was the first book; I am willing to overlook these, as sequels may build upon any shortcomings.

The Ugly

Some nitpicks from yours truly. The erotic scene towards the end of the book felt rushed a bit gaudy. I didn’t see the characters bonding, except through sex and as comrades in battle. The last chapter also ended on a flat tone in regards to the two characters’ relationship, but did well in spelling out fantasy ideas for book two.

Despite its flaws in character development and magical systems, Stormbringer presented an enjoyable fantasy world. The lore of the gods was fascinating, and the two protagonists did their jobs in telling the story from alternating perspectives. The showdown with the villain was also exciting and promising.


Interested in joining my mailing list? Members will receive free poetry, special deals, messages to inspire and empower your life, and short stories. You’ll also get the latest news on projects.
Aspectä rey’lief, fair reader, and thanks for reading!
—Ed R. White

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